Thursday, October 7, 2010

Weekly Blog 10-7-10

Questions:

  •  WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)

  • WHAT will your game teach the player about your topic? (Be specific!)

  • WHERE does your game happen?

  • Describe to the world how you will design your game.

  • How will this setting add to the learning experience?

  • HOW does your game teach the world player about your topic?

  • What happens in the  game world that helps the player learn?

  • How does the player use what they learned to make something happen in the game?

  • WHY is a game a better way of understanding your topic than a quiz?


  • Answers:
    1- Pretty much for anyone ages 10 and up,  They have to understand what a computer is and where everything's at.

    2- My game will teach kids about how to use a computer and know where everything is at on a computer.

    3- In a computer lab.

    4- Our game will teach people where parts of the computer and keyboard are located while also teaching you how they work.

    5- Makes anybody be able to understand basics of a computer and what it does.

    6- Makes anybody be able to understand basics of a computer and what it does.

    7- We don't have a game world.

    8- By being able to complete the game.

    9- Because it's alot more interactive than a quiz and also more fun.

    1 comment: