List a new idea or concept (not just a "fact") you've learned about your game topic since you started this course.
- I've learned that drag and drop will be a good game to start out with un till I get used to flash
How did you come to learn this?
- After doing research and making our paper prototype.
What sources where helpful to you in gaining this understanding?
- Videos we watched on our wiki
What makes these news or research sources especially informative and trustworthy?
-People were actually making and playing drag and drop games.
Thursday, October 28, 2010
Wednesday, October 27, 2010
Friday, October 15, 2010
Weekly Blog
- Should you respond or talk to people you do not know, on line, outside the Globaloria Community?
No you should not talk to anyone you don't know or outside of the Globaloria Community.
- Can you be sure the person you are talking to has actually represented themselves accurately?
No you can not be sure about that person and if they have actually represented themselves accurately.
- Why do we ask you to hide your personal information? So others that we do not know doesn't know how to contact us or know personal things.
- Why must you never give your Social Security Number or bank account number to anyone online? So they can't steal your identity.
Thursday, October 7, 2010
Weekly Blog 10-12-10 ////// TEAM PICTURE
Weekly Blog 10-7-10
Questions:
WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
WHAT will your game teach the player about your topic? (Be specific!)
WHERE does your game happen?
Describe to the world how you will design your game.
How will this setting add to the learning experience?
HOW does your game teach the world player about your topic?
What happens in the game world that helps the player learn?
How does the player use what they learned to make something happen in the game?
WHY is a game a better way of understanding your topic than a quiz?
Answers:
1- Pretty much for anyone ages 10 and up, They have to understand what a computer is and where everything's at.
2- My game will teach kids about how to use a computer and know where everything is at on a computer.
3- In a computer lab.
4- Our game will teach people where parts of the computer and keyboard are located while also teaching you how they work.
5- Makes anybody be able to understand basics of a computer and what it does.
6- Makes anybody be able to understand basics of a computer and what it does.
7- We don't have a game world.
8- By being able to complete the game.
9- Because it's alot more interactive than a quiz and also more fun.
Answers:
1- Pretty much for anyone ages 10 and up, They have to understand what a computer is and where everything's at.
2- My game will teach kids about how to use a computer and know where everything is at on a computer.
3- In a computer lab.
4- Our game will teach people where parts of the computer and keyboard are located while also teaching you how they work.
5- Makes anybody be able to understand basics of a computer and what it does.
6- Makes anybody be able to understand basics of a computer and what it does.
7- We don't have a game world.
8- By being able to complete the game.
9- Because it's alot more interactive than a quiz and also more fun.
Friday, October 1, 2010
Weekly Blog 10-01-10
I would like to create a game based on technology and how a computer is put together. My game would fit under the puzzle genre because its about learning where the parts of the computer will fit and know all the names of them. The educational value of my game would be learning how the computer works by fitting all the pieces together and understanding how that may work.
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